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IMMERSION

By focusing on the physical and perceptual quality of the senses and the phenomenological aspects of space, the studio considered how Melbourne Museum's collection can be brought to life through sensorially immersive experiences.


Exploring ideas of content, curation and context, the studio explored how an idea is contained. Students attempted to construct a point of view that communicated with the museum audience and engaged with their empathy as they interacted with the collection.


The final brief sought proposals for an immersive and interactive 'pod', sited in the plaza forecourt of the museum. These environments were intended to heighten the audiences’ appreciation of the cultural significance of a single selected object from the museum’s collection.

Ross McLeod

Lawrence Harvey

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